Choice & Probability
In this project, I designed a world building workshop that utilized the rules and parameters of the role-playing game, Dungeons & Dragons. The participants
created characters in the workshop and then the various strengths and weaknesses were determined by chance, or a roll of the dice. All of these
characteristics were then plugged into to a parametric form, which I designed in Rhino/Grasshopper. The result is a completely unique form embodying the
characteristics of each participants’ characters. Those rendered 2D forms were then printed using a Risograph.